

Fixed an issue where completing the “Curse of Ebony Hawk” quest prevents the player from obtaining the “Bond’s Gambit” quest.Fixed an issue where completing the "Taste for Revenge" quest prevents the player from obtaining the "Predator, Prey" and "Great Expectations" quests.Fixed an issue where the barkeep conversation state in First Light can enter a state where quests cannot be obtained from the barkeep.Fixed an issue where completing the “Goodwill Squashing” quest prevents the player from obtaining the “Arruda Jam” quest.Fixed an issue where the "Azoth Fulminate" quest will be unavailable to players if they first complete other Windsward quests.Fixed an issue where resetting the “Blessings of Earth” quest when you have gained any of the blessings will block progression in the Main Story Quest (MSQ).Added missing journal information about the recommended quest level for players attempting to unlock the second faction rank.Fixed an issue where Master Zindt could have duplicated respawns at the Kannan Tomb POI.Fixed an issue causing Overseer Zane to respawn slower than intended in the "Something to Prove" quest.Fixed an issue causing enemies to spawn slower than intended in the Bullrush Wash POI.Fixed an issue causing Pastor Walsh to spawn aggressively at the Walsham point of interest (POI).Fixed an issue where the abandoning event notification could sometimes persist after the player abandoned the event.Fixed an issue where certain item containers could be looted infinitely.Fixed a rare issue where players could enter state where they could not be hit by most attacks.Fixed game crashes related to the New World Twitch integrations.Fixed an issue causing leg animations to freeze.Fixed an issue where players are asked to claim achievement titles multiple times after logging back into the game, despite already having claimed the rewards.Fixed an issue in Territory Standing rewards where some localized text was missing.Fixed a bug where interrupting the fast travel animation may cause the player’s character to become stuck inside of a house.Fixed an issue where players did not receive coin as a reward from some activities.Fixed an issue causing the barrel to not appear in “Pirate Stance” emote.Fixed a rare issue causing the interact key to not properly function on various objects in the world.This should help ensure nobody accidentally leaves the queue and misses out on their spot in line. We added a confirmation screen when a player attempts to leave the queue for a world, asking the player to confirm if they’re intending to leave the queue.


Changed turret projectiles in War from physical projectiles to use hitscan detection.We've implemented the groundwork for the character server transfer, and you may see elements of that work in the in-game store.
